AEUC MARKETPLACE • GAME PRODUCTION
Professional Production Pipeline
LIVE PROJECT SYNCScene Editor
AEUC GAME STUDIO → PRODUCTION ENGINE
Scene Editor and Production Pipeline now share the same auto-synced AEUC game project. Changes to scenes, characters, assets, story, rules and environment flow into production planning without requiring a manual Save first.
Current Project
Waiting for Game Studio project
0 scene(s) • 0 objects • 0 real imported models
1/7
Foundation checks
World structureNEEDS WORK
0 scene(s), 0 object(s)
Real 3D assetsNEEDS WORK
Import production-quality GLB/GLTF/FBX assets
CharactersNEEDS WORK
Add player/NPC/enemy characters
Story / mission directionNEEDS WORK
Add storyline, missions and gameplay loop
Vehicle systemNEEDS WORK
0 vehicle object(s) in current project
Water / environmentREADY
Add water when the world requires it
Architecture / interiorsNEEDS WORK
Add production buildings and interiors
EAGLE Production Architect
Generate the serious production plan for realistic characters, world art, animation, physics, interactions, NPC AI, networking, audio, optimization and engine packaging.