AEUC FashionLab
All FashionLab Tools
Permanent directory for every current FashionLab clothing, footwear, AI fit, virtual try-on, pattern, simulation, collision, avatar, production and marketplace tool.
Design + Pattern
Start garments and footwear, then move into pattern, grading, interchange and sewing.
Main fashion design workbench and project workspace.
Design sneakers, high-tops, boots and custom footwear with colors, materials, sole engineering, logo art, size runs and Marketplace handoff.
Pattern geometry, grading and marker planning.
DXF interchange and measurement/ease engineering.
Sew pattern edges and build the garment mesh foundation.
AI Fit + Cloth Simulation
Scan body/foot photos, map body landmarks, generate realistic try-ons, then move into garment behavior and fit analysis.
Upload calibrated body and foot photos for AI-assisted measurement and clothing/shoe-size estimates.
Generate a realistic AI clothing try-on while attempting to preserve the person, pose and background.
AI maps shoulders, chest, waist, hips and legs, then automatically warps a FashionLab garment preview around the visible body.
Manual live-photo fitting controls using Fit AI measurements and calibration.
Avatar measurements, fit zones and engineering preview.
Browser cloth particle and fabric-response foundation.
Pattern geometry, seam constraints and garment dynamics.
Fit, ease, pressure-risk and strain engineering views.
Moving garment fit and live body-contact estimates.
Collision + Avatar Engineering
Advanced garment collision, avatar and scan engineering tools.
Particle self-collision and multi-zone avatar collision.
Smoothed pattern boundaries and triangle broad-phase work.
Triangle contact-response engineering foundation.
Swept collision sampling with friction and restitution response.
Multi-part posed body collision volumes.
Garment dynamics against the articulated avatar.
OBJ avatar mesh import and garment-to-mesh contact.
Scan calibration, diagnostics and swept mesh contact.
Mesh cleanup plus triangle collision engineering.
Boundary reconstruction and stepped triangle CCD foundation.
BVH acceleration and garment self-collision broad phase.
Vertex-face, edge-edge and swept self-contact engineering.
Production + Supply
Take approved designs toward sourcing, orders, inventory and receiving.
Sourcing, RFQ and production-readiness planning.
Production batches, manufacturing status and shipment tracking.
Inventory, sales sync and restock planning.
Internal SKUs, barcode data and printable labels.
PO drafting and supplier production status.
Receiving, QC and supplier performance tracking.
Marketplace + AEUC Navigation
Move finished work into the AEUC Marketplace and return to major hubs.
